SimCity BuildIt Limestone Cliffs Guide
SimCity BuildIt Limestone Cliffs Guide
SimCity BuildIt Limestone Cliffs is the Southeast Asia region: a large H-shaped expanse of lush green fields, hills and a circular terraced rice field in the centre, built around street food and silk. It was one of the first three regions, along with Green Valley and Cactus Canyon, and it is the trickiest of the three to lay out, because the H shape makes road planning awkward. This guide covers what Limestone Cliffs unlocks, what it produces, what its services demand, and how to build on an H-shaped map without wasting land.
SimCity BuildIt Limestone Cliffs: what the region is
Limestone Cliffs is a large expanse of land shaped like an H, and it does not support Beach or Mountain Zones, so you will not get the population boosts those zones give elsewhere. Unlocking it gives you Limestone Cliffs Zones, Lime Simoleons as its regional currency, Contest of Mayors tasks related to Limestone Cliffs, and Bamboo Forests. Limestone Cliffs Zones have a maximum population of 2,347 per building, according to community guides, with medium service demand. The region’s theme is Southeast Asian: street food, silk, terraced rice fields and a culture of kinship, according to the official Regions announcement. Because there are no beach or mountain zones, Limestone Cliffs is simpler to plan for specializations but less rewarding for population boosts, so judge it on land and production rather than on population per home.
Unlocking and expanding Limestone Cliffs
You can begin unlocking regions once your Capital City reaches level 25, according to community guides, and further regions need your regional population to grow first. Limestone Cliffs needs 705 Expansion Items to fully expand across 24 expansions, according to community guides. Each expansion uses the same land-expansion items as the capital — Dozer Blade, Dozer Exhaust and Dozer Wheel — so start collecting them before you open the region. The H shape is the real challenge: the two vertical bars of the H are joined only by the middle bar, so a road network that ignores the middle will leave one side cut off from services. Plan the middle crossing first, then build outwards along each bar, and keep services near the crossing so both sides stay covered.
Mulberry Grove and Silk Store
Limestone Cliffs’ Regional Factory is the Mulberry Grove, which produces Silk. Like all regional factories it costs a reported 15,000 Simoleons to build, has 5 production slots, and each raw material takes 6 minutes to produce, according to the wiki. Its Regional Commercial Building is the Silk Store, which costs a reported 13,000 Simoleons and turns Silk into regional goods. The region’s four local products are built around silk — Silk itself plus strings, fans and kimonos, according to community guides. Those products feed regional upgrades and shops, so community advice is to keep them for your own regional expansion rather than selling them for Simoleons until the region is finished, because you will need them again for the next upgrade.
Street Food and the sewage problem
Limestone Cliffs’ regional service is Street Food, with Restaurants as the regional area coverage building, built and upgraded with Lime Simoleons. The region’s catch is sewage: community guides report that Limestone Cliffs needs additional sewage services, because the region generates a large amount of food waste that needs processing. Budget extra sewage capacity before you build many homes, and check the sewage demand every time you add a new residential area. Regional services replace the government tab inside a region, so your capital’s services do not cover Limestone Cliffs — plan its services as if it were a second city, because that is what it is.
Hot Spots in Limestone Cliffs
Limestone Cliffs follows the normal Hot Spot pattern, with one Hot Spot in each of the four specializations, unlocked as your regional population grows. The Martial Arts School is the Education Hot Spot, costing a reported 1,200 Lime Simoleons at 1,000 regional population. The Tuk Tuk Station is the Transportation Hot Spot at 1,500 regional population. The Tea House is the Entertainment Hot Spot at 3,000 regional population, and the Mahjong Hall is the Gambling Hot Spot at 3,500 regional population. Hot Spots are upgradeable specialization buildings, and their boost area grows as you upgrade them with Lime Simoleons. The Martial Arts School and the Tea House fit the region’s theme well, and both are worth building early so their boost covers the homes you add later.
Should Limestone Cliffs be your first region?
It depends on what you value. Limestone Cliffs gives you a large amount of land and a distinctive silk economy, but no beach or mountain boost, and its H shape makes it the hardest of the first three regions to lay out well. If you enjoy planning around an awkward map and want silk products for regional upgrades, it is a good pick. If population is your main goal, Green Valley or Sunny Isles will give you more per home. Either way, do not open it before your capital is stable, and do not forget the extra sewage: a region that cannot process its own waste will fill with unhappy citizens faster than a region that cannot power itself.
FAQ
What is Limestone Cliffs in SimCity BuildIt?
A large H-shaped Southeast Asia region with no Beach or Mountain Zones, Lime Simoleons, Bamboo Forests and a silk economy.
What does Limestone Cliffs produce?
Silk from the Mulberry Grove, then regional goods including strings, fans and kimonos from the Silk Store.
What is Limestone Cliffs’ regional service?
Street Food, with Restaurants as the coverage building. It also needs additional sewage services.
How many expansion items does Limestone Cliffs need?
Community guides report 705 Expansion Items across 24 expansions to fully expand it.
Is Limestone Cliffs good for population?
Less than Green Valley or Sunny Isles, because it has no Beach or Mountain Zones. Its strength is land and silk production.
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